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Kongsberg Geospatial Launches New 3D WebGL Map Engine for Cloud Applications

Written by Kongsberg Geospatial on

May 25, 2017

Posted in News

Ottawa, CA: Kongsberg Geospatial, an Ottawa-based developer of real-time, mission critical, geospatial and Command and Control software announced today that they are launching a new browser-based 3D map engine to deliver high-performance geospatial applications in the cloud.

Next-Gen cloud-based rendering engine uses new technologies including WebAssembly, GPU shaders to provide near-native performance in a web browser

The new engine, called TerraLens 3D Web™ has been written from the ground up to use next-gen technologies to provide highly efficient 3D rendering in a HTML5 browser environment and provide a level of performance approaching that of native applications compiled for a specific platform.

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This breakthrough will allow developers to deliver highly performant cloud-based applications using the TerraLens engine. The resulting applications can be deployed quickly, and accessed on virtually and platform or operating system via a web browser.

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“Modern HTML5 applications are shader-based, which means that on computers with a GPU they can provide near-native performance,” says Kongsberg Geospatial CTO Gilles Bessens. “This makes it possible to roll out extremely powerful cloud-based applications on thin clients.”

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Mr. Bessens is enthusiastic about what the new product can do, but points out that the technology won't eliminate the need for more traditional native applications. “This technology is a great fit for applications where a Web deployment is the solution of choice, but for some purposes, including the low-power architectures found in some tablets and embedded systems, you’ll have the option to continue to develop traditional native applications using our TerraLens platform.”

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The TerraLens WebCore map engine has been engineered to provide the best possible performance in a browser-based 3D application, but it also shares a common focus with Kongsberg Geospatial's native TerraLens platform on the real-time display of moving tracks. This focus on real-time geospatial data is the primary differentiator from other browser-based 3D map engines, and is intended to support the development of distributed command and control and ISTAR (Intelligence, Surveillance, Target Acquisition and Reconnaissance) applications.

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The new product is part of Kongsberg Geospatial's strategy for long-term technical innovation, with the goal of introducing these innovations to core products in a way that is not disruptive to legacy projects that share the platform.

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“Kongsberg Geospatial is unique among software companies in our commitment to continuous life-cycle support for products with a very long lifespan”, explained Ranald McGillis, president of Kongsberg Geospatial. “Our technology is part of systems like Lockheed Martin's US Navy Aegis program – which has been in service for over 15 years. Our goal is to continue to foster innovation in areas like cloud-based application deployment, while continuing to provide a stable platform for long-term projects.”

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TerraLens 3DWeb will be publicly available in the fall of 2017.

About Kongsberg Geospatial: Based in Ottawa, Canada, Kongsberg Geospatial creates precision real-time software for mapping, geospatial visualization, and situational awareness. The Company’s products are primarily deployed in solutions for air-traffic control, Command and Control, and air defense. Over nearly three decades of providing dependable performance under extreme conditions, Kongsberg Geospatial has become the leading geospatial technology provider for mission-critical applications where lives are on the line. Kongsberg Geospatial is a subsidiary of Kongsberg Defence & Aerospace.

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Media contact:1-800-267-2626 or reach us by email at info@kongsberggeospatial.com

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